Gregory Lee Newsome

MaxLab 001 - Transparent Texture

Today I’m launching MaxLab, a tutorial series for Max, MSP, and Jitter. There’s already an abundance of great tutorial series for Max, so I’ll endeavour to complement rather than duplicate.

To start the series, let’s create a transparent texture in Jitter. We’ll also see how to mirror this texture to obscure the wrap seam.

Patcher

001_transparent_texture.maxpat

YouTube