MaxLab 001 - Transparent Texture
Today I’m launching MaxLab, a tutorial series for Max, MSP, and Jitter. There’s already an abundance of great tutorial series for Max, so I’ll endeavour to complement rather than duplicate.
To start the series, let’s create a transparent texture in Jitter. We’ll also see how to mirror this texture to obscure the wrap seam.
Patcher
001_transparent_texture.maxpat